Baron Lanteigne lives and works in Quebec City, Canada. The essence of his work emerges from infiltrations and collaborations with many web native communities. His work is part of online events and collections such as The Wrong Biennale, real-fake.org, Electrofringe, SPAMM, Glitch Artist Collective, FeltZine, MoCDA and many more. This online practice is exhibited worldwide at amongst others Ludwig Museum in Budapest (HU), Canadian Cultural Center in Paris (FR), Ramat Gan Museum of Israeli Art (IL), Mapping Festival (CH), Mirage Festival (FR), MUTEK (CA, JP), Dutch Design Week (NL), Sónar+D (ES), CPH:DOX (DK), Gwangju Media Platform (KR) and at the 6th International Digital Art Biennial by ELEKTRA (CA).
© Elias Djemil-Matassov
Installation and screen sculpture
The flexibility of the digital invites the artist to discard the need to create a work as an end in itself. Cinématographie de la Matière Virtuelle is a connected system that exploits the interoperability of digital creation tools to form a fragile, alterable and ephemeral network.
In this system, 3D tools created with the intention of simulating the real are diverted to reveal reversible properties of their own, qualified as "virtual matter" by the artist. These procedural systems are first created to better explore the properties of matter and remain connected to a filtered, cryptic or even inaccessible interaction with the public.
This indirect relationship with the system stimulates this material in real time thanks to a crossing between geometries, textures, materials, lighting and virtual cameras. Thus, the system is a playground to explore the border between the figurative image and the abstraction that comes from the imperfections of this cinematography.